<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="kolmio" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.1"/>
  </Asset>

  <Files>
    <File fileId="8" filename="smvDecal_diffuse.dds"/>
    <File fileId="2" filename="smv_normal.dds"/>
    <File fileId="3" filename="smv_vmask.dds"/>
    <File fileId="4" filename="vehicleShader.xml"/>
    <File fileId="10" filename="$data/shared/assets/assetLibraryDecals_diffuse.dds"/>
    <File fileId="11" filename="$data/shared/assets/assetLibraryDecals_normal.dds"/>
    <File fileId="9" filename="$data/shared/default_normal.dds"/>
  </Files>


  <Materials>
    <Material name="SMV_mat" materialId="4" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 8"/>
      <CustomParameter name="colorMat1" value="1 1 1 8"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="smvBolts_mat" materialId="5" customShaderId="4" customShaderVariation="secondUV_colorMask">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 8"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="smvDecal_mat" materialId="6" alphaBlending="true" customShaderId="4" customShaderVariation="Decal">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="smvSign.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="mount" nodeId="14" materialIds="4" castsShadows="true" receiveShadows="true">
        <Shape shapeId="2" name="bracket" translation="0 0.0424876 -0.04659" nodeId="15" materialIds="4" castsShadows="true" receiveShadows="true">
          <Shape shapeId="3" name="SMVMount" translation="0 0.00113264 -0.0251917" nodeId="16" materialIds="4" castsShadows="true" receiveShadows="true">
            <Shape shapeId="4" name="SMVTriangle" translation="0 0.164902 -0.0220667" nodeId="17" materialIds="4" castsShadows="true" receiveShadows="true">
              <Shape shapeId="5" name="decal" nodeId="18" materialIds="6" castsShadows="true" receiveShadows="true"/>
              <Shape shapeId="6" name="bolts" nodeId="19" materialIds="5" castsShadows="true" receiveShadows="true"/>
            </Shape>
          </Shape>
        </Shape>
      </Shape>
  </Scene>

</i3D>
